
Recorded among crystal glasses, quartz formations and mountain ice
Crystal Sounds
The music hidden inside light and ice
Crystal Sounds began in a quiet cave of quartz, where a single struck glass rang out and refused to fade. That resonance — thin, pure, endlessly sustaining — became the seed of this entire library.
Every layer was captured from real crystal glasses tuned by hand, shards of quartz bowed and struck, and mountain ice recorded as it cracked and settled. Nothing here is synthesized from nothing; every texture began as a vibration in the physical world.
The result is an instrument for moments of clarity and wonder — for scenes where light seems to make a sound of its own.
Crystal Sounds — Trailer
Listen
Demo Tracks
Demo tracks · preview mode — full audio available after purchase
Field Recordings
Atmospheres
Textures
Pads
Playable Instruments
One Shots
Features
- 128 deep-sampled crystal and quartz instruments
- 40+ evolving pads built from bowed glass resonance
- Multi-mic'd ice recordings from Costa Rican highlands
- Custom Kontakt UI with curve, envelope and reverb macros
- Round-robin and velocity layers for natural performance
- Includes dry and processed convolution reverb variants
Requirements
- Kontakt 7 or later (Player compatible, free)
- 16 GB RAM recommended
- 4.2 GB free disk space
- macOS 12+ or Windows 10+
Kontakt Compatible — Full & Free Player
Gallery

Frequently Asked Questions
No. Crystal Sounds runs in the free Kontakt Player using Native Instruments' licensing.
Yes — the raw, unprocessed source recordings are included alongside the finished instruments.
Yes. A single-user license covers use in any commercial composition, game, or media project.


